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BOT INTEL REPORT – DINOBOT

Add Dinobot to your ultimate squad November 2 at 10AM PDT.

About Dinobot:

Faction: Autobot

Class: Tactician

Honor and Glory are the only two things worth dying for, a belief truly befitting this fierce Predacon turned Maximal warrior. But don’t be fooled by the harsh exterior, the spark of a hero lies within the mighty Dinobot.

Stats and Abilities:

2-Star:

  • Health: 1,732
  • Attack: 158
  • Max Rating: 579

3-Star:

  • Health: 4,253
  • Attack: 334
  • Max Rating: 1,344

4-Star:

  • Health: 11,053
  • Attack: 868
  • Max Rating: 3,528

Basic Abilities: Armor Piercing, Armor Break, Crit Chance

Sword Attacks

  • 20~40% Armor Piercing.
  • 75~100% Armor Piercing with Critical Hits.

Struck While Blocking

  • 60% chance to deal damage to the opponent equal to 10% of their Attack Rating, if the opponent Dashes into the Block the chance increases to 100% and Dinobot inflicts double the damage.
  • 100% chance to inflict 20~40% Armor Break for 5~7 seconds when opponent’s Dash into Dinobot’s Block.
  • Well timed Blocks gain +20% Block Proficiency.

Critical Heavy Attacks

  • 100% Chance to inflict Bleed for 50% of attack as damage over 5 seconds.

Signature Ability – Survival of the Fittest

Dinobot despises weakness and will pierce the blocks of enemies with broken armor.

Blocking Opponents

  • If a Blocking opponents is Armor Broken, Dinobot deals 20% more damage through their Block and has a 10~30% chance to deliver an Unblockable Attack.

Special Attacks:

Special 1 – Triassic Turbulence

Dinobot and his opponent are sent skyward.

  • 50~70% to inflict a 10~30% Armor Break for 5~7 seconds.

Special 2 – Jurassic Justice

Dinobot gives his opponent no quarter.

  • 20~40% Armor Piercing, that chance increases to 100% with Critical Hits.
  • 80% Chance to gain Critical Rating Up, enhancing Critical Chance by 20-30% for 7 seconds.

Special 3 – Cretaceous Carnage

Dinobot finishes his opponent off in a fit of primal rage.

  • 50% chance per hit to Repair 3% of Health over 4 seconds.
  • 100% Chance to gain Critical Rating Up, enhancing Critical Chance by 20-30% for 14 seconds.

Synergy Bonuses:

Allies – Rhinox

  • +2~8% Armor

Enemies – Waspinator

  • +2~8% Attack Rating

Swordmasters – Windblade, Drift, Bludgeon

  • +2~10% Critical Damage for each Sword Attack that isn’t a Critical Hit until the next Critical Hit. +4~12% more Critical Hits in Solo Missions.

Shieldmasters – Mixmaster

  • Well timed Blocks against Melee Attacks gain +5~20% Block Proficiency.

Strong Match-ups:

  • Grindor – Dinobot’s particular skillset make him adept at cutting through the armor of this thick-skinned helicopter.
  • Motormaster – Opponent’s that Dash into Dinobot’s Block are afflicted with Armor Break, but Motormaster loves to Dash into his enemies.

Weak Match-ups:

  • Waspinator – Dinobot is perfectly suited to fighting opponent’s that rely on Melee Attacks while Waspinator is adept at fighting from range.
  • Mirage – Mirage’s Power Burn can drain Power through an opponent’s Block, bypassing Dinobot’s punishing Block abilities.

Recommended Modules for Dinobot:

  • Strange Refractor – Granting Dinobot greater Block Proficiency and the ability to Stun when Blocking is a potent way to add to his already formidable abilities.
  • Nightbird’s Mark – This mod will drastically increase Dinobot’s Critical Rating, improving his Armor Piercing and Bleeding attacks.